| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- parcurman![]() 0,100 | 16 kills: 5, deaths: 11 | 31% | 961 Not Qualified | 43.05% +2.28 skill (1) | ||
- Gen-![]() 0,100 | 9 kills: 7, deaths: 2 | 78% | 871 Not Qualified | 51.67% +1.93 skill (1) | ||
- PATHNK![]() 0,100 | 6 kills: 5, deaths: 1 | 83% | 673 Not Qualified | 69.59% +1.22 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||